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| Kymou without particles; there useless really | |
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| Tweet Topic Started: Dec 27 2012, 03:08 PM (1,022 Views) | |
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Dec 27 2012, 09:13 PM Post #61 |
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Ego
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Actually wait. If we're wiping, I won't be Hyuuga. Please guys. They're fine. |
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| Sengetsu | Dec 27 2012, 09:14 PM Post #62 |
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Gib Chakra
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Yeah should probably remove jyuuken's stun everytime you're hit/ |
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| Streetz09 | Dec 27 2012, 09:14 PM Post #63 |
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Elite Jounin
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What fighting style was Hinata using in that one movie when she was baws owning those bees? |
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| Kiruzon | Dec 27 2012, 09:18 PM Post #64 |
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FAT
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The hands of the Kiruzon |
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| Deleted User | Dec 27 2012, 09:21 PM Post #65 |
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Deleted User
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Jyuuken is an art that takes extreme dedication, there shouldn't be some sort of alternative fighting style to a Hyuuga, especially with Byakugan off. |
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| Riot | Dec 27 2012, 09:22 PM Post #66 |
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# include <pro.h>
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wait leave hyuuga alone cant believe i forgot about the palming you on water then leaveing you for dead thing also the spamming magma then useing reverse rotation to suck you in and cook you alive |
![]() #include <stdio.h> #include <pro.h> #include <shushin.h> #include <katon.h> | |
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| Deleted User | Dec 27 2012, 09:24 PM Post #67 |
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Deleted User
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I think Inuzuka dogs/Shadow clones should be given AI. Kage Bunshin makes a non controllable clone that uses your jutsus, functions as a jounin NPC until it's hit. It'd stop abuseful combos like Kyou's KB + seal 3. |
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| Kiruzon | Dec 27 2012, 09:27 PM Post #68 |
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FAT
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Can't believe Argon trying to force add in something to NFF. Just like he's holding the source and not putting it up intentionally! |
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| Riot | Dec 27 2012, 09:30 PM Post #69 |
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# include <pro.h>
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Argon you monster!!!! |
![]() #include <stdio.h> #include <pro.h> #include <shushin.h> #include <katon.h> | |
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| Goddler | Dec 28 2012, 12:28 AM Post #70 |
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The Merry
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I agree to what Argon is saying actually, BUT if that happens, Kyomous should be reverted back to how they were BEFORE particles, which means cancel dojutsu, blind, and aura baisically. |
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| Riot | Dec 28 2012, 02:01 PM Post #71 |
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# include <pro.h>
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I feel the same way so if particles Do lag just get rid of em and do what ^ says |
![]() #include <stdio.h> #include <pro.h> #include <shushin.h> #include <katon.h> | |
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7:35 PM Jul 10
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7:35 PM Jul 10